class SHumanCommandClimbResultSource
Members 12
bool m_bIsClimbReferenced by DayZPlayerImplementJumpClimb.JumpOrClimb()
bool m_bIsClimbOverReferenced by DayZPlayerImplementJumpClimb.JumpOrClimb()
bool m_bFinishWithFallbool m_bHasParentfloat m_fClimbHeightvector m_ClimbGrabPointgrab point for climb && climb over (in local space of it's parent)
vector m_ClimbGrabPointNormalnormal to grabpoint position (used for character orientation)
vector m_ClimbStandPointwhere climb ends (in local space of it's parent)
vector m_ClimbOverStandPointwhere climb over ends (in local space of it's parent)
IEntity m_ClimbStandPointParentReferenced by DayZPlayerImplement.CanClimb()
IEntity m_ClimbOverStandPointParentReferenced by DayZPlayerImplement.CanClimb()