class ActionUngagTargetSource
ActionUngagTarget › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionUngagTarget()References AnimatedActionBase.m_CallbackClass, AnimatedActionBase.m_CommandUID, ActionBase.m_StanceMask
Show 1 more
, ActionBase.m_TextMethods 5
override void CreateConditionComponents()References new CCTMan(), UAMaxDistances.DEFAULT, ActionBase.m_ConditionItem
Show 1 more
, ActionBase.m_ConditionTargetoverride typename GetInputType()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References Class.CastTo(), Man.GetEntityInHands(), ActionTarget.GetObject()
Show 1 more
, IsWearingGag()override void OnFinishProgressServer(ActionData action_data)bool IsWearingGag(PlayerBase player)References Class.CastTo(), GameInventory.FindAttachment(), EntityAI.GetInventory()
Show 1 more
, Object.GetType()Referenced by ActionCondition()