class ActionTuneFrequencyOnGroundSource
ActionTuneFrequencyOnGround › ActionInteractBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionTuneFrequencyOnGround()References string.Empty, AnimatedActionBase.m_CommandUID, m_RadioFreq
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, ActionBase.m_StanceMask, and ActionBase.m_TextMembers 1
string m_RadioFreqReferenced by ActionTuneFrequencyOnGround()
Methods 5
override void OnActionInfoUpdate(PlayerBase player, ActionTarget target, ItemBase item)References Class.Cast(), ActionTarget.GetObject(), StaticTransmitter.GetTunedFrequency()
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, float.ToString(), and ActionBase.m_Textoverride typename GetInputType()override bool HasProgress()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnExecuteServer(ActionData action_data)References Class.Cast(), ActionTarget.GetObject(), Land_Radio_PanelBig.SetNextFrequency()