DIFF

class ActionObtainLiquidBase

ActionObtainLiquidBase › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic

Constructors 1

Constants 1

private const float WATER_DEPTH = 0.5
Referenced by GetStanceMask(), and SetupStance()

Members 1

Methods 11

override void CreateConditionComponents()
override ActionData CreateActionData()
override void WriteToContext(ParamsWriteContext ctx, ActionData action_data)
override void HandleReciveData(ActionReciveData action_recive_data, ActionData action_data)
override bool SetupAction(PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data = null)
override bool ActionConditionContinue(ActionData action_data)

Other conditions are handled in CCTLiquid

override protected int GetStanceMask(PlayerBase player)
void SetupStance(PlayerBase player)
override bool IsLockTargetOnUse()