class ActionIgniteFireplaceByAir
ActionIgniteFireplaceByAir › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Full hierarchyFull members 164
- ActionBase_Basic
- ActionBase
- AnimatedActionBase
- ActionContinuousBase
- ActionIgniteFireplaceByAir
- ActionContinuousBase
- AnimatedActionBase
- ActionBase
Methods 5
override void CreateConditionComponents()References new CCTNonRuined(), UAMaxDistances.DEFAULT, ActionBase.m_ConditionItem
Show 1 more
, ActionBase.m_ConditionTargetoverride typename GetInputType()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnFinishProgressServer(ActionData action_data)References Class.Cast(), ActionTarget.GetObject(), FireplaceBase.StartFire()
Show 1 more
, ActionData.m_Targetbool SkipKindlingCheck()