class ActionFoldBaseBuildingObjectSource
ActionFoldBaseBuildingObject › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionFoldBaseBuildingObject()Methods 7
override void CreateConditionComponents()References new CCINotPresent(), new CCTNonRuined(), UAMaxDistances.DEFAULT
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, ActionBase.m_ConditionItem, and ActionBase.m_ConditionTargetoverride typename GetInputType()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References BaseBuildingBase.CanFoldBaseBuildingObject(), Object.CanUseConstruction(), Class.Cast()
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, ActionTarget.GetObject()override void OnStartServer(ActionData action_data)override void OnFinishProgressServer(ActionData action_data)References Class.Cast(), BaseBuildingBase.CreateConstructionKitInHands(), BaseBuildingBase.DestroyConstruction()
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, BaseBuildingBase.GetFoldSoundset(), ActionTarget.GetObject(), ActionContinuousBase.OnFinishProgressServer(), ItemBase.StartItemSoundServer(), ItemBase.StopItemSoundServer(), string.Empty, SoundConstants.ITEM_FOLD, SoundConstants.ITEM_FOLD_LOOP, ActionData.m_Player, and ActionData.m_Targetoverride void OnEndServer(ActionData action_data)References Class.Cast(), ActionTarget.GetObject(), AnimatedActionBase.OnEndServer()
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, ItemBase.StopItemSoundServer(), SoundConstants.ITEM_FOLD_LOOP, and ActionData.m_Targetoverride string GetAdminLogMessage(ActionData action_data)