class ActionDialCombinationLockOnTargetSource
ActionDialCombinationLockOnTarget › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionDialCombinationLockOnTarget()Methods 6
override void CreateConditionComponents()References new CCINone(), new CCTNonRuined(), UAMaxDistances.DEFAULT
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, ActionBase.m_ConditionItem, and ActionBase.m_ConditionTargetoverride bool HasProneException()override typename GetInputType()override void OnActionInfoUpdate(PlayerBase player, ActionTarget target, ItemBase item)override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnFinishProgressServer(ActionData action_data)References Class.Cast(), ActionBase.ClearActionJuncture(), ActionBase.ClearInventoryReservationEx()