class ActionCloseFence
ActionCloseFence › ActionInteractBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Full hierarchyFull members 152
- ActionBase_Basic
- ActionBase
- AnimatedActionBase
- ActionInteractBase
- ActionCloseFence
- ActionInteractBase
- AnimatedActionBase
- ActionBase
Constants 1
const string SELECTION_INTERACT = "gate_interact"Referenced by ActionCondition()
Members 1
ref NoiseParams m_NoiseParReferenced by OnEndServer()
Methods 4
override void CreateConditionComponents()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnStartServer(ActionData action_data)References Class.Cast(), Fence.CloseFence(), ActionTarget.GetObject()
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, AnimatedActionBase.OnStartServer(), and ActionData.m_Targetoverride void OnEndServer(ActionData action_data)