class NoiseParamsSource
Constructors 1
void NoiseParams()Referenced by ActionCloseDoors.OnEndServer(), ActionCloseFence.OnEndServer(), ActionOpenDoors.OnEndServer()
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, ActionOpenFence.OnEndServer(), AnimSoundEvent.AnimSoundEvent(), AnimSoundVoiceEvent.AnimSoundVoiceEvent(), AnimStepEvent.AnimStepEvent(), CarScript.EEInit(), DayZPlayerType.DayZPlayerType(), FireplaceBase.StartHeating(), FlareSimulation.OnActivation(), SmokeGrenadeBase.OnWorkStart(), and TrapSpawnBase.PlayCatchNoise()Methods 2
proto native void Load(string noise_name)proto native void LoadFromPath(string noise_path)Referenced by ActionCloseDoors.OnEndServer(), ActionCloseFence.OnEndServer(), ActionOpenDoors.OnEndServer()