class AnimSoundVoiceEventSource
Constructors 1
void AnimSoundVoiceEvent(string soundPath)Referenced by DayZCreatureAIType.LoadAnimSoundVoiceEvents()
Members 5
int m_iIDref SoundObjectBuilder m_SoundObjectBuilderref SoundParams m_SoundParamsReferenced by AnimSoundVoiceEvent()
autoptr NoiseParams m_NoiseParamsbool m_IsValid = falseMethods 3
SoundObjectBuilder GetSoundBuilder()References m_SoundObjectBuilder
SoundObject GetSoundObject(vector position)