class ActionAttachPowerSourceToPanelSource
ActionAttachPowerSourceToPanel › ActionSingleUseBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
DEPRECATED
Constructors 1
void ActionAttachPowerSourceToPanel()References ActionBase.m_Text
Methods 6
override void CreateConditionComponents()References new CCTNonRuined(), UAMaxDistances.DEFAULT, ActionBase.m_ConditionItem
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, ActionBase.m_ConditionTargetoverride bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References GameInventory.AttachmentCount(), Class.Cast(), EntityAI.GetInventory()
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, ActionTarget.GetObject(), and Object.IsStaticTransmitter()protected void OnExecuteImpl(ActionData action_data)override void OnExecuteClient(ActionData action_data)override void OnExecuteServer(ActionData action_data)override void OnEndClient(ActionData action_data)