class SoundObjectBuilderSource
Part of SoundController API
Constructors 1
void SoundObjectBuilder(SoundParams soundParams)Methods 7
SoundObject BuildSoundObject()Referenced by AnimSoundEvent.GetSoundObject(), AnimSoundVoiceEvent.GetSoundObject(), DayZCreatureAI.ProcessSoundEvent()
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, DayZCreatureAI.ProcessSoundVoiceEvent(), DayZCreatureAI.ProcessStepEvent(), DayZPlayerImplement.HandleView(), DayZPlayerImplement.OnStepEvent(), DayZPlayerImplement.ProcessAttachmentEvent(), DayZPlayerImplement.ProcessSoundEvent(), DayZPlayerImplement.ProcessVoiceEvent(), DayZPlayerImplement.ProcessWeaponEvent(), DynamicMusicPlayer.PlayTrack(), EffectSound.SoundLoadEx(), EffectSound.SoundPlayEx(), InventoryItem.PlayImpactSound(), InventoryItem.PlaySoundByAnimEvent(), MissionMainMenu.PlayMusic(), PlayerBase.SaySoundSet(), PluginSoundDebug.OnGUITimer(), ZombieBase.ProcessSoundVoiceEvent(), and ZombieBase.ProcessVoiceFX()proto native void Initialize(SoundParams soundParams)proto native void AddEnvSoundVariables(vector position)void UpdateEnvSoundControllers(vector position)Deprecated - same functionality, just poor naming
References AddEnvSoundVariables()
Deprecated - same functionality, just poor naming
References AddVariable()