class VehicleHudBaseSource
VehicleHudBase › Managed
All members, including inherited
Constructors 2
void VehicleHudBase()void ~VehicleHudBase()Members 6
protected Widget m_VehiclePanelReferenced by BoatHud.Init(), BoatHud.ShowVehicleInfo(), CarHud.Init()
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, CarHud.ShowVehicleInfo(), HidePanel(), and ShowPanel()protected TextWidget m_VehicleCurrentGearValueReferenced by BoatHud.Init(), BoatHud.UpdateGear(), CarHud.Init()
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, CarHud.RefreshVehicleHud()protected TextWidget m_VehicleNextGearValueReferenced by BoatHud.Init(), BoatHud.UpdateGear(), CarHud.Init()
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, CarHud.RefreshVehicleHud()protected TextWidget m_VehiclePrevGearValueReferenced by BoatHud.Init(), BoatHud.UpdateGear(), CarHud.Init()
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, CarHud.RefreshVehicleHud()Referenced by BoatHud.HideVehicleInfo(), BoatHud.ShowVehicleInfo(), BoatHud.UpdateGear()
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, CarHud.Init(), CarHud.RefreshVehicleHud(), and Init()Methods 6
void Init(Widget vehicleHudPanels)void ShowVehicleInfo(PlayerBase player)Referenced by IngameHud.ShowVehicleInfo()
void HideVehicleInfo()Referenced by IngameHud.HideVehicleInfo()
void ShowPanel()Referenced by IngameHud.ShowVehicleInfo()
void HidePanel()void RefreshVehicleHud(float timeslice)Referenced by IngameHud.RefreshVehicleHud()