class SDayZPlayerHeadingModelSource
Constructors 2
private void SDayZPlayerHeadingModel()cannot be created from script
private void ~SDayZPlayerHeadingModel()Members 4
int m_iCamMode[in] - DayZPlayerConstants.CAMERAMODE_...
int m_iCurrentCommandID[in] - Current Main Command ID
float m_fOrientationAngle[in/out] - horizontal model orientation (where you face) - in rad
float m_fHeadingAngle[in/out] - horizontal aim angle (where you aim) - in rad