class OptionsMenuSoundsSource
OptionsMenuSounds › ScriptedWidgetEventHandler › Managed
All members, including inherited
Constructors 2
void OptionsMenuSounds(Widget parent, Widget details_root, GameOptions options, OptionsMenu menu)References Class.Cast(), Class.Cast(), Class.Cast()
Show 79 more
, Class.Cast(), Class.Cast(), WorkspaceWidget.CreateWidgets(), CGame.EnableMicCapture(), FillTextMap(), Widget.FindAnyWidget(), Widget.FindAnyWidget(), OptionsAccess.GetEvents(), ListOptionsAccess.GetIndex(), VONManager.GetInstance(), GetLayoutName(), NumericOptionsAccess.GetMax(), NumericOptionsAccess.GetMax(), NumericOptionsAccess.GetMax(), NumericOptionsAccess.GetMax(), NumericOptionsAccess.GetMax(), NumericOptionsAccess.GetMin(), NumericOptionsAccess.GetMin(), NumericOptionsAccess.GetMin(), NumericOptionsAccess.GetMin(), NumericOptionsAccess.GetMin(), CGame.GetMission(), GameOptions.GetOptionByType(), DayZGame.GetProfileOptionInt(), Widget.GetScreenSize(), CGame.GetWorkspace(), ScriptInvoker.Insert(), ScriptInvoker.Insert(), ScriptInvoker.Insert(), ScriptInvoker.Insert(), ScriptInvoker.Insert(), ScriptInvoker.Insert(), ScriptInvoker.Insert(), ScriptInvoker.Insert(), ScriptInvoker.Insert(), ScriptInvoker.Insert(), CGame.IsInPartyChat(), CGame.IsMicCapturing(), new OptionSelectorLevelMarker(), new OptionSelectorMultistate(), new OptionSelectorSlider(), NumericOptionsAccess.ReadValue(), NumericOptionsAccess.ReadValue(), NumericOptionsAccess.ReadValue(), NumericOptionsAccess.ReadValue(), NumericOptionsAccess.ReadValue(), Timer.Run(), Widget.SetAlpha(), Widget.SetHandler(), Widget.SetUserID(), new Timer(), m_AmbientMusicSelector, m_AudioLevelTimer, m_DetailsBodyConnectivity, m_DetailsBodyDefault, m_DetailsLabel, m_DetailsRoot, m_DetailsText, m_EffectsOption, m_EffectsSelector, m_InputModeOption, m_InputModeSelector, m_MasterOption, m_MasterSelector, m_Menu, m_MissionGameplay, m_MusicOption, m_MusicSelector, VONManagerBase.m_OnPartyChatChangedEvent, VONManagerBase.m_OnVonStateEvent, OptionSelectorBase.m_OptionChanged, m_Options, m_Root, m_VOIPOption, m_VOIPSelector, m_VOIPThresholdOption, m_VOIPThresholdSelector, m_VonManager, and m_WasMicCapturingReferenced by OptionsMenu.Init()
void ~OptionsMenuSounds()Members 27
protected Widget m_RootReferenced by OptionsMenuSounds()
protected Widget m_SettingsRootprotected Widget m_DetailsRootprotected Widget m_DetailsBodyDefaultprotected Widget m_DetailsBodyConnectivityprotected TextWidget m_DetailsLabelprotected RichTextWidget m_DetailsTextprotected ref NumericOptionsAccess m_MasterOptionReferenced by OptionsMenuSounds(), Revert(), SetOptions()
Show 2 more
, SetToDefaults(), and UpdateMaster()protected ref NumericOptionsAccess m_EffectsOptionReferenced by OptionsMenuSounds(), Revert(), SetOptions()
Show 2 more
, SetToDefaults(), and UpdateEffects()protected ref NumericOptionsAccess m_VOIPOptionReferenced by OptionsMenuSounds(), Revert(), SetOptions()
Show 2 more
, SetToDefaults(), and UpdateVOIP()protected ref NumericOptionsAccess m_VOIPThresholdOptionReferenced by OptionsMenuSounds(), Revert(), SetOptions()
Show 2 more
, SetToDefaults(), and UpdateVOIPThreshold()protected ref NumericOptionsAccess m_MusicOptionReferenced by OptionsMenuSounds(), Revert(), SetOptions()
Show 2 more
, SetToDefaults(), and UpdateMusic()protected ref ListOptionsAccess m_InputModeOptionReferenced by OptionsMenuSounds(), Revert(), SetOptions()
Show 2 more
, SetToDefaults(), and UpdateInputMode()protected ref OptionSelectorSlider m_MasterSelectorprotected ref OptionSelectorSlider m_EffectsSelectorprotected ref OptionSelectorSlider m_VOIPSelectorprotected ref OptionSelectorLevelMarker m_VOIPThresholdSelectorprotected ref OptionSelectorSlider m_MusicSelectorprotected ref OptionSelectorMultistate m_InputModeSelectorprotected ref OptionSelectorMultistate m_AmbientMusicSelectorprotected ref Timer m_AudioLevelTimerprotected GameOptions m_Optionsprotected OptionsMenu m_Menuprotected MissionGameplay m_MissionGameplayprotected VONManagerBase m_VonManagerprivate bool m_WasMicCapturingMethods 26
string GetLayoutName()Referenced by OptionsMenuSounds()
void Focus()References Class.Cast(), UIManager.GetMenu(), CGame.GetUIManager()
Show 6 more
, Widget.GetUserID(), Class.IsInherited(), OptionsMenu.OnFocus(), Widget.Show(), TextMapUpdateWidget(), and m_DetailsRootReferenced by OnFocus()
void OnVonStateEvent()void OnPartyChatChangedEvent()void UpdateWasMicCapturing()References CGame.IsInPartyChat(), MissionGameplay.IsVoNActive(), m_MissionGameplay
Show 1 more
, m_WasMicCapturingbool IsChanged()void Apply()References OptionSelectorMultistate.GetValue(), DayZGame.SetProfileOptionInt(), and m_AmbientMusicSelector
Referenced by OptionsMenu.Apply()
void Revert()References ListOptionsAccess.GetIndex(), DayZGame.GetProfileOptionInt(), NumericOptionsAccess.ReadValue()
Show 24 more
, NumericOptionsAccess.ReadValue(), NumericOptionsAccess.ReadValue(), NumericOptionsAccess.ReadValue(), NumericOptionsAccess.ReadValue(), OptionSelectorMultistate.SetValue(), OptionSelectorSliderSetup.SetValue(), OptionSelectorMultistate.SetValue(), OptionSelectorSliderSetup.SetValue(), OptionSelectorSliderSetup.SetValue(), OptionSelectorSliderSetup.SetValue(), OptionSelectorSliderSetup.SetValue(), m_AmbientMusicSelector, m_EffectsOption, m_EffectsSelector, m_InputModeOption, m_InputModeSelector, m_MasterOption, m_MasterSelector, m_MusicOption, m_MusicSelector, m_VOIPOption, m_VOIPSelector, m_VOIPThresholdOption, and m_VOIPThresholdSelectorvoid SetToDefaults()References NumericOptionsAccess.GetDefault(), NumericOptionsAccess.GetDefault(), NumericOptionsAccess.GetDefault()
Show 26 more
, NumericOptionsAccess.GetDefault(), NumericOptionsAccess.GetDefault(), ListOptionsAccess.GetDefaultIndex(), ListOptionsAccess.GetIndex(), DayZGame.GetProfileOptionDefaultInt(), ListOptionsAccess.SetIndex(), OptionSelectorMultistate.SetValue(), OptionSelectorSliderSetup.SetValue(), OptionSelectorMultistate.SetValue(), OptionSelectorSliderSetup.SetValue(), OptionSelectorSliderSetup.SetValue(), OptionSelectorSliderSetup.SetValue(), OptionSelectorSliderSetup.SetValue(), m_AmbientMusicSelector, m_EffectsOption, m_EffectsSelector, m_InputModeOption, m_InputModeSelector, m_MasterOption, m_MasterSelector, m_MusicOption, m_MusicSelector, m_VOIPOption, m_VOIPSelector, m_VOIPThresholdOption, and m_VOIPThresholdSelectorReferenced by OptionsMenu.PerformSetToDefaults()
void ReloadOptions()void SetOptions(GameOptions options)References Class.Cast(), Class.Cast(), GameOptions.GetOptionByType()
Show 8 more
, Revert(), m_EffectsOption, m_InputModeOption, m_MasterOption, m_MusicOption, m_Options, m_VOIPOption, and m_VOIPThresholdOptionReferenced by OptionsMenu.ReloadOptions()
Referenced by OptionsMenu.ToggleDependentOptions()
void InitDependentOptionsVisibility()void UpdateMaster(float value)References OptionsMenu.OnChanged(), NumericOptionsAccess.WriteValue(), m_MasterOption
Show 1 more
, m_Menuvoid UpdateEffects(float value)References OptionsMenu.OnChanged(), NumericOptionsAccess.WriteValue(), m_EffectsOption
Show 1 more
, m_Menuvoid UpdateVOIP(float value)References OptionsMenu.OnChanged(), NumericOptionsAccess.WriteValue(), m_Menu
Show 1 more
, m_VOIPOptionvoid UpdateVOIPThreshold(float value)References OptionsMenu.OnChanged(), NumericOptionsAccess.WriteValue(), m_Menu
Show 1 more
, m_VOIPThresholdOptionvoid UpdateMusic(float value)References OptionsMenu.OnChanged(), NumericOptionsAccess.WriteValue(), m_Menu
Show 1 more
, m_MusicOptionvoid UpdateAmbientSoundModeOption(int value)void UpdateInputMode(int newIndex)References OptionsMenu.OnChanged(), ListOptionsAccess.SetIndex(), m_InputModeOption
Show 1 more
, m_Menuvoid UpdateAudioLevel()