class OptionSelectorLevelMarkerSource
OptionSelectorLevelMarker › OptionSelectorSliderSetup › OptionSelectorBase › ScriptedWidgetEventHandler › Managed
All members, including inherited
This Option Selector handles a Slider Marker, which basically has 2 sliders One slider is for selecting the value, and the other slider is for displaying some other value/ information
m_Slider2- other slider value, which can be used to convery some other info to the player
Constructors 1
void OptionSelectorLevelMarker(Widget parent, float value, ScriptedWidgetEventHandler parentMenu, bool disabled, float min, float max)References Class.Cast(), WorkspaceWidget.CreateWidgets(), Enable()
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, Widget.FindAnyWidget(), Widget.GetParent(), Widget.GetParent(), CGame.GetWorkspace(), Widget.SetHandler(), SetSlider2Value(), OptionSelectorSliderSetup.SetValue(), OptionSelectorSliderSetup.m_MaxValue, OptionSelectorSliderSetup.m_MinValue, OptionSelectorBase.m_Parent, OptionSelectorBase.m_ParentClass, OptionSelectorBase.m_Root, OptionSelectorBase.m_SelectorType, OptionSelectorSliderSetup.m_Slider, and m_Slider2Referenced by OptionsMenuSounds.OptionsMenuSounds()
Members 1
protected SliderWidget m_Slider2Methods 4
override void Enable()Referenced by OptionSelectorLevelMarker()
override void Disable()void SetSlider2Value(float value)