DIFF

class MapNavigationBehaviourSource

Constructors 1

void MapNavigationBehaviour(PlayerBase pPlayer, EMapNavigationType pNavigationType = EMapNavigationType.BASIC)
Referenced by PlayerBase.Init()

Constants 5

const int RANDOM_DEVIATION_MIN = 4
Referenced by RandomizedDeviation()
const int RANDOM_DEVIATION_MAX = 15
Referenced by RandomizedDeviation()
static const int DISPLAY_GRID_POS_MAX_CHARS_COUNT = 3
static const int DISPLAY_ALT_MAX_CHARS_COUNT = 4
protected static const string GRID_SIZE_CFG_PATH = "CfgWorlds %1 Grid Zoom1 stepX"

Members 6

protected int m_RandomPositionDeviationX
protected int m_RandomPositionDeviationZ
protected ref array<EntityAI> m_CompassInPossessionArr

Methods 12

protected void SetNavigationType(EMapNavigationType pType)
References m_NavigationType
protected void UnsetNavigationType(EMapNavigationType pType)
References m_NavigationType
EMapNavigationType GetNavigationType()
References m_NavigationType
Referenced by MapMenu.Init()
protected float RandomizedDeviation()
Referenced by RandomizePosition()
vector GetPositionRandomized()
vector GetPositionReal()
Referenced by MapMenu.Init(), and MapMenu.Update()