class GPSReceiverSource
GPSReceiver › ItemGPS › InventoryItemSuper
All members, including inherited
Constructors 1
void GPSReceiver()References string.Format(), array.Insert(), set.Insert()
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, set.Insert(), map.Insert(), array.Insert(), MapNavigationBehaviour.DISPLAY_ALT_MAX_CHARS_COUNT, MapNavigationBehaviour.DISPLAY_GRID_POS_MAX_CHARS_COUNT, DISPLAY_TEXTURE_PATH_FORMAT, m_AltitudeNumbersLast, m_DisplayAltSelections, m_DisplayGridSelections, m_DisplayNumericSignTextureMap, and m_OrderedPositionNumbersLastConstants 4
protected const string DISPLAY_TEXTURE_PATH_FORMAT = "dz\\gear\\navigation\\data\\GPS_%1_ca.paa"Referenced by GPSReceiver()
protected const string ANIM_PHASE_DISPLAY_HIDE = "DisplayState"Referenced by UpdateDisplayState()
protected const int PHASE_OFF = 1protected const int PHASE_ON = 0Members 6
cache
protected bool m_InitGPSMethods 12
override void SetActions()override bool IsTurnedOn()override void OnWorkStart()References Class.Cast(), EntityAI.GetHierarchyRoot(), PlayerBase.MapNavigationItemInPossession()
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, UpdateDisplayState(), and PHASE_ONoverride void OnWorkStop()References Class.Cast(), EntityAI.GetHierarchyRoot(), PlayerBase.MapNavigationItemNotInPossession()
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, UpdateDisplayState(), and PHASE_OFFoverride void OnWork(float consumed_energy)References PositionalUpdate()
protected void UpdateDisplayState(int animPhase)References Entity.ResetAnimationPhase(), Entity.SetAnimationPhaseNow(), ANIM_PHASE_DISPLAY_HIDE
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, PHASE_OFFprotected void UpdateDisplayPosition()Referenced by PositionalUpdate()
protected void UpdateDisplayElevation()Referenced by PositionalUpdate()
References EntityAI.GetHiddenSelectionIndex()
override void OnDebugSpawn()protected void UpdateDisplayState(bool pIsTurnedOn)