DIFF

class KuruShakeSource

Constructors 1

Constants 5

const float RANDOM_RANGE_POINT = 1
Referenced by KuruShake()
const float RANDOM_RANGE_DEVIATION = 0.50
Referenced by KuruShake()
const float SHAKE_DURATION_PHASE1 = 0.01
Referenced by Update()
const float SHAKE_STRENGTH_MIN = 1
Referenced by KuruShake()
const float SHAKE_STRENGTH_MAX = 5
Referenced by KuruShake()

Members 7

PlayerBase m_Player
float m_Time
Referenced by Update()
float m_Time2
Referenced by Update()
float m_RelativeTime
Referenced by Update()
float m_RelativeTime2
Referenced by Update()
float m_ShakeStrength
Referenced by KuruShake()
ref array<vector> m_Curve = new array<vector>
Referenced by KuruShake(), and Update()

Methods 1