class JumpEventsBase
JumpEventsBase › PlayerSoundEventBase › SoundEventBase
Methods 4
override bool HasPriorityOverCurrent(PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)override bool CanPlay(PlayerBase player)References PlayerSoundEventBase.CanPlay()
override void OnPlay(PlayerBase player)override void OnEnd()