class IrritatedEyes
IrritatedEyes › SymptomBase
Members 1
protected float m_IrritationAmountMethods 5
override void OnInit()override void SetParam(Param p)References Class.Cast(), Man.GetIdentity(), CGame.RPCSingleParam()
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, SymptomSyncData.m_FloatArray, SymptomBase.m_Player, and CachedObjectsParams.PARAM1_FLOAToverride void OnUpdateClient(PlayerBase player, float deltatime)References Mission.GetEffectWidgets(), CGame.GetMission(), GameplayEffectWidgets_base.UpdateWidgets()
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, Param1.param1, and CachedObjectsParams.PARAM1_FLOAToverride void OnGetActivatedClient(PlayerBase player)gets called once on an Symptom which is being activated
override void OnGetDeactivatedClient(PlayerBase player)only gets called once on an active Symptom that is being deactivated