DIFF

class InjurySoundHandlerClientSource

InjurySoundHandlerClient InjurySoundHandlerBase SoundHandlerBase

All members, including inherited

Constants 6

const float SOUND_INTERVALS_LIGHT_MIN = 15
Referenced by ProcessSound()
const float SOUND_INTERVALS_LIGHT_MAX = 30
Referenced by ProcessSound()
const float SOUND_INTERVALS_MEDIUM_MIN = 10
Referenced by ProcessSound()
const float SOUND_INTERVALS_MEDIUM_MAX = 25
Referenced by ProcessSound()
const float SOUND_INTERVALS_HEAVY_MIN = 3
Referenced by ProcessSound()
const float SOUND_INTERVALS_HEAVY_MAX = 12
Referenced by ProcessSound()

Members 4

ref HumanMovementState m_MovementState = new HumanMovementState
Referenced by DetermineInjuryZone()
eInjurySoundZones m_InjurySoundZone
eInjuryHandlerLevels m_InjuryLevel
Referenced by Update()
float m_SoundTime
Referenced by ProcessSound()

Methods 4

override void Update()