class HungerMdfrSource
HungerMdfr › ModifierBase
All members, including inherited
Members 3
protected float m_EnergyDeltaprotected float m_LastEnergyLevelref HumanMovementState m_MovementState = new HumanMovementState()Referenced by OnTick()
Methods 5
override void Init()override bool ActivateCondition(PlayerBase player)override bool DeactivateCondition(PlayerBase player)override void OnReconnect(PlayerBase player)override void OnTick(PlayerBase player, float deltaT)References PlayerStat.Add(), Object.AddHealth(), PlayerStat.Get()