class HandEventTakeSource
HandEventTake › HandEventBase
All members, including inherited
Constructors 1
void HandEventTake(Man p = null, InventoryLocation src = null)References HandEventBase.m_EventID
Methods 5
override InventoryLocation GetDst()override bool CheckRequestSrc()override bool CheckRequest()References GameInventory.CheckMoveToDstRequest(), GetDst(), HandEventBase.GetSrc()
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, GameInventory.c_MaxItemDistanceRadius, and HandEventBase.m_Playeroverride bool CanPerformEventEx(InventoryValidation validation)References HandEventBase.DumpToString(), Error(), GetDst()