class FirearmActionUnjamSource
FirearmActionUnjam › FirearmActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void FirearmActionUnjam()Methods 6
override bool HasTarget()override typename GetInputType()override void CreateConditionComponents()override bool HasProgress()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References FirearmActionBase.ActionCondition(), WeaponManager.CanUnjam(), Class.Cast()
Show 1 more
, PlayerBase.GetWeaponManager()override void Start(ActionData action_data)References PlayerBase.GetWeaponManager(), FirearmActionBase.Start(), WeaponManager.Unjam()