class FeverBlurSymptomSource
FeverBlurSymptom › SymptomBase
All members, including inherited
Constants 6
const float BLUR_STRENGTH_MIN = 0.15Referenced by OnUpdateClient()
const float BLUR_STRENGTH_MAX = 0.25Referenced by OnUpdateClient()
const int BLUR_DURATION_TIME_MIN = 1.5Referenced by OnUpdateClient()
const int BLUR_DURATION_TIME_MAX = 2.5Referenced by OnUpdateClient()
const int MIN_TIME_BETWEEN_EFFECTS = 25.0Referenced by OnUpdateClient()
const int MAX_TIME_BETWEEN_EFFECTS = 35.0Referenced by OnUpdateClient()
Members 7
Material m_MatGaussfloat m_BlurDurationReferenced by OnUpdateClient()
float m_BlurStrengthReferenced by OnUpdateClient()
float m_EffectTimeReferenced by OnUpdateClient()
float m_EffectStartTimeReferenced by OnUpdateClient()
float m_TimeReferenced by OnUpdateClient()
protected PPERequester_FeverEffects m_RequesterMethods 7
override void OnInit()override void OnUpdateServer(PlayerBase player, float deltatime)gets called every frame
override void OnUpdateClient(PlayerBase player, float deltatime)override void OnGetActivatedServer(PlayerBase player)gets called once on an Symptom which is being activated
References LogManager.IsSymptomLogEnable(), Debug.SymptomLog(), Class.ToString()
Show 2 more
, Class.ToString(), and SymptomBase.m_Playeroverride void OnGetActivatedClient(PlayerBase player)References LogManager.IsSymptomLogEnable(), Debug.SymptomLog(), Class.ToString()
Show 2 more
, Class.ToString(), and SymptomBase.m_Playeroverride void OnGetDeactivatedServer(PlayerBase player)References LogManager.IsSymptomLogEnable(), Debug.SymptomLog(), Class.ToString()
Show 2 more
, Class.ToString(), and SymptomBase.m_Playeroverride void OnGetDeactivatedClient(PlayerBase player)only gets called once on an active Symptom that is being deactivated
References LogManager.IsSymptomLogEnable(), PPERequesterBase.Stop(), Debug.SymptomLog()