class EffectRadialSource
Constructors 2
References Class.Cast(), Class.CastTo(), PPERequesterBank.GetRequester()
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, PPERequesterBase.Start(), m_Divisor, m_Duration, m_PPERequester, and PPERequesterBank.REQ_PAINBLURReferenced by PlayerBase.SpawnDamageDealtEffect2()
void ~EffectRadial()Members 4
float m_Divisor = 16float m_Duration = 0.6PPERequester_PainBlur m_PPERequesterMethods 1
void Update(float deltatime)References Easing.EaseInQuart(), Math.InverseLerp(), PPERequester_PainBlur.SetRadialBlur()
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, m_Divisor, m_Duration, m_PPERequester, and m_TimeActiveReferenced by PlayerBase.EOnPostFrame()