class BunkerBroadcastComponent
BunkerBroadcastComponent › BunkerBroadcastComponentBase › Managed
Constructors 1
void BunkerBroadcastComponent(notnull EntityAI parent)References m_DebugTextsWS
Referenced by BunkerBroadcastProxy.BunkerBroadcastProxy()
Members 2
protected ref array<Shape> m_DebugShapes = new array<Shape>()DIAG_DEVELOPERprotected ref array<ref DebugTextWorldSpace> m_DebugTextsWSDIAG_DEVELOPERMethods 7
override void OnUpdate(float deltaTime)void OnRPC(PlayerIdentity sender, int rpcType, ParamsReadContext ctx)References new BunkerBroadcastComponentDebugData(), Debug.CleanupDrawShapes(), Debug.CleanupTextsWS()
Referenced by BunkerBroadcastProxy.OnRPC()
BunkerBroadcastComponentDebugData GetDebugData()DIAG_DEVELOPERReferenced by OnUpdate()
void ShowDebugInfo(bool enabled, BunkerBroadcastComponentDebugData data)DIAG_DEVELOPERReferenced by OnRPC()
void UpdateDebugDraws(bool enabled, BunkerBroadcastComponentDebugData data)DIAG_DEVELOPERReferenced by OnRPC()
private void DrawActivityDebugMarker(bool enabled, BunkerBroadcastComponentDebugData data)DIAG_DEVELOPERReferences Shape.CreateSphere(), BunkerBroadcastComponentBase.GetPosition(), array.Insert()
Show 2 more
, m_DebugShapes, and BunkerBroadcastComponentDebugData.m_IsActiveReferenced by UpdateDebugDraws()
private void DrawDebugText(bool enabled, BunkerBroadcastComponentDebugData data)DIAG_DEVELOPERReferenced by ShowDebugInfo()