DIFF

class BonfireSource

Bonfire BuildingSuper

Constants 6

const float TIMER_HEATING_UPDATE_INTERVAL = 2
Referenced by EEInit()
const float PARAM_HEAT_RADIUS = 15
Referenced by EEInit()
const float PARAM_FULL_HEAT_RADIUS = 5
Referenced by EEInit()
const float PARAM_MAX_TRANSFERED_TEMPERATURE = 25

maximum value for temperature that will be transfered to player (environment)

Referenced by EEInit()
const float CONST_FIRE_TEMP = 1000
const float PARAM_DRY_MODIFIER = 8.0
Referenced by EEInit()

Members 8

protected BonfireLight m_Light
Referenced by EEDelete(), and EEInit()
protected Particle m_ParticleFire
Referenced by EEDelete(), and EEInit()
protected Particle m_ParticleSmoke
Referenced by EEDelete(), and EEInit()
protected EffectSound m_SoundFireLoop
Referenced by EEDelete(), and EEInit()
protected ref Timer m_BonfireHeatingTimer

DEPRECATED

protected ref UniversalTemperatureSource m_UTSource
Referenced by EEDelete(), and EEInit()
protected ref UniversalTemperatureSourceSettings m_UTSSettings
Referenced by EEInit()
protected ref UniversalTemperatureSourceLambdaConstant m_UTSLBonfire
Referenced by EEInit()

Methods 3

protected void BonfireHeating()

DEPRECATED