class ArrowManagerBaseSourceSource
ArrowManagerPlayer › ArrowManagerBase
Constructors 2
void ArrowManagerBase(EntityAI owner)void ArrowManagerBase()References m_Arrows
Constants 1
protected const int VERSION = 2Referenced by ArrowManagerPlayer.Save()
Members 2
Referenced by AddArrow(), ArrowManagerBase(), ClearArrows()
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, DropAllArrows(), DropArrow(), GetArrow(), GetArrowsCount(), GetFirstArrow(), RemoveArrow(), and ArrowManagerPlayer.Save()protected EntityAI m_OwnerReferenced by AcquireFirstArrow(), ArrowManagerBase(), DropArrow()
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, ArrowManagerPlayer.Load()Methods 10
void AddArrow(EntityAI arrow)Referenced by Bolt_Base.EEParentedTo()
void RemoveArrow(EntityAI arrow)Referenced by Bolt_Base.EEParentedFrom()
void ClearArrows()int GetArrowsCount()void DropArrow(int index)void DropAllArrows()Referenced by PlayerBase.OnBleedingSourceRemoved()
EntityAI GetFirstArrow()Referenced by FirearmActionLoadBullet.Start()