class Ammo_40mm_Smoke_ColorBaseSource
Ammo_40mm_Smoke_ColorBase › Ammo_40mm_Base › Ammunition_Base › Magazine_Base
All members, including inherited
Constructors 1
void Ammo_40mm_Smoke_ColorBase()References EntityAI.RegisterNetSyncVariableBool()
Members 4
protected Particle m_ParticleSmokeprotected float m_ParticleLifetimeReferenced by Activate()
protected int m_ParticleIdReferenced by OnVariablesSynchronized()
protected bool m_ActivatedMethods 6
override void OnVariablesSynchronized()protected void Activate()References ScriptCallQueue.CallLater(), CGame.ConfigGetFloat(), string.Format()
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, DayZGame.GetCallQueue(), Object.GetType(), EntityAI.SetSynchDirty(), m_Activated, and m_ParticleLifetimeReferenced by OnActivatedByItem()
override void EEKilled(Object killer)special behaviour - do not call super
override void EEDelete(EntityAI parent)References m_Activated
override void OnActivatedByItem(notnull ItemBase item)