class ActionWorldFlagActionSwitchSource
ActionWorldFlagActionSwitch › ActionSingleUseBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
DEPRECATED
Constructors 1
void ActionWorldFlagActionSwitch()References ActionBase.m_StanceMask
Members 1
bool m_switch_toReferenced by ActionCondition()
Methods 7
override void CreateConditionComponents()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References Class.Cast(), EntityAI.FindAttachmentBySlotName(), Entity.GetAnimationPhase()
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, PlayerBase.GetFlagTendencyRaise(), ActionTarget.GetObject(), and m_switch_tooverride void Start(ActionData action_data)References PlayerBase.GetFlagTendencyRaise(), PlayerBase.SetFlagTendencyRaise(), AnimatedActionBase.Start()
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, ActionData.m_Playeroverride bool IsInstant()override bool RemoveForceTargetAfterUse()override typename GetInputType()void SetFlagTendencyOnCurrentActionInvalid(bool state)