class ActionWaterPlantSource
ActionWaterPlant › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionWaterPlant()Methods 4
override void CreateConditionComponents()References new CCTNonRuined(), UAMaxDistances.DEFAULT, ActionBase.m_ConditionItem
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, ActionBase.m_ConditionTargetoverride bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References Class.Cast(), EntityAI.GetIsFrozen(), ActionTarget.GetObject()
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, ItemBase.GetQuantity(), Object.IsDamageDestroyed(), Class.IsInherited(), and PlantBase.NeedsWater()override void OnFinishProgressServer(ActionData action_data)override void OnFinishProgressClient(ActionData action_data)