class ActionUpgradeTorchFromGasPumpSource
ActionUpgradeTorchFromGasPump › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionUpgradeTorchFromGasPump()Methods 4
override void CreateConditionComponents()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References FlammableBase.CanReceiveUpgrade(), Class.Cast(), Class.Cast()
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, ActionTarget.GetObject(), and Land_FuelStation_Feed.HasFuelToGive()override void OnFinishProgressServer(ActionData action_data)override bool IsLockTargetOnUse()