class ActionLockedDoorsSourceSource
ActionLockedDoors › ActionInteractBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Base class depends on build flags: ActionInteractBase · ActionOpenDoors
All members, including inherited
Constructors 1
void ActionLockedDoors()Methods 5
override void CreateConditionComponents()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnExecute(ActionData action_data)References Class.CastTo(), ActionTarget.GetComponentIndex(), Building.GetDoorIndex()
Show 3 more
, ActionTarget.GetObject(), Building.OpenDoor(), and ActionData.m_Targetoverride bool CheckIfDoorIsLocked()override protected bool CreatesNoise()