class ActionLockedDoors
ActionLockedDoors › ActionInteractBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Full hierarchyFull members 152
- ActionBase_Basic
- ActionBase
- AnimatedActionBase
- ActionInteractBase
- ActionLockedDoors
- ActionInteractBase
- AnimatedActionBase
- ActionBase
Base class depends on build flags: ActionInteractBase · ActionOpenDoors
Methods 5
override void CreateConditionComponents()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnExecute(ActionData action_data)References Class.CastTo(), ActionTarget.GetComponentIndex(), Building.GetDoorIndex()
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, ActionTarget.GetObject(), Building.OpenDoor(), and ActionData.m_Targetoverride bool CheckIfDoorIsLocked()override protected bool CreatesNoise()