class ActionExitLadderSource
ActionExitLadder › ActionInteractBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionExitLadder()References ActionBase.m_Text
Methods 6
override void CreateConditionComponents()References new CCINone(), new CCTNone(), ActionBase.m_ConditionItem
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, ActionBase.m_ConditionTargetoverride bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void Start(ActionData action_data)References HumanCommandLadder.Exit(), Human.GetCommand_Ladder(), AnimatedActionBase.Start()
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, ActionData.m_Playeroverride bool IsInstant()override bool CanBeUsedOnLadder()override bool IsLockTargetOnUse()