class HumanCommandLadderSource
Constructors 2
private void HumanCommandLadder()private void ~HumanCommandLadder()Methods 5
proto native bool CanExit()returns true if on exiting point
Referenced by ActionExitLadder.ActionCondition()
proto native void Exit()Referenced by ActionExitLadder.Start()
debug draws any ladder
Referenced by ActionEnterLadder.ActionCondition()
proto native vector GetLogoutPosition()returns the safe logout position in worldspace the position is closest to the last possible exit point the player passed
Referenced by PlayerBase.OnStoreSave()