class ActionDisinfectPlantSource
ActionDisinfectPlant › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionDisinfectPlant()Members 1
PlantBase m_PlantReferenced by ActionCondition()
Methods 2
override void CreateConditionComponents()References new CCTNonRuined(), UAMaxDistances.DEFAULT, ActionBase.m_ConditionItem
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, ActionBase.m_ConditionTargetoverride bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)