DIFF

class ActionCraftBoltsFeather

ActionCraftBoltsFeather › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic

Constructors 1

Members 2

protected bool m_IsFeatherInHands
protected Ammunition_Base m_ResultEntity

Methods 5

override void CreateConditionComponents()
protected bool IsFeatherType(string itemInHandsType)
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
override void OnStartServer(ActionData action_data)