class ActionCraftBolts
ActionCraftBolts › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Full hierarchyFull members 168
- ActionBase_Basic
- ActionBase
- AnimatedActionBase
- ActionContinuousBase
- ActionCraftBolts
- ActionContinuousBase
- AnimatedActionBase
- ActionBase
Methods 6
void InitCuttingTypes()Referenced by ActionCraftBolts()
override void CreateConditionComponents()References new CCINonRuined(), new CCTNonRuined(), ActionBase.m_ConditionItem
Show 1 more
, ActionBase.m_ConditionTargetoverride bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnStartServer(ActionData action_data)References IsCuttingType(), AnimatedActionBase.OnStartServer(), m_IsKnifeInHands
Show 2 more
, ActionData.m_MainItem, and m_ResultEntityoverride void OnFinishProgressServer(ActionData action_data)References Object.AddHealth(), ItemBase.AddQuantity(), Class.Cast()