class ActionClapBearTrapWithThisItemSource
ActionClapBearTrapWithThisItem › ActionSingleUseBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionClapBearTrapWithThisItem()References AnimatedActionBase.m_CommandUID, ActionBase.m_FullBody, ActionBase.m_StanceMask
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, ActionBase.m_TextMethods 3
override void CreateConditionComponents()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References BearTrap.CanBeDisarmed(), Class.CastTo(), ActionTarget.GetObject()
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, TrapBase.IsActive(), ActionBase.IsInReach(), and UAMaxDistances.DEFAULToverride void OnExecuteServer(ActionData action_data)References Class.CastTo(), TrapBase.Disarm(), ActionTarget.GetObject()