class ActionCPRSource
ActionCPR › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionCPR()Methods 9
override typename GetInputType()override void OnStartClient(ActionData action_data)override void OnStartServer(ActionData action_data)override void CreateConditionComponents()References new CCTMan(), UAMaxDistances.DEFAULT, ActionBase.m_ConditionItem
Show 1 more
, ActionBase.m_ConditionTargetoverride bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References Class.Cast(), ActionTarget.GetObject(), ItemBase.IsHeavyBehaviour()
Show 1 more
, PlayerBase.IsUnconscious()override void OnFinishProgressServer(ActionData action_data)References Class.Cast(), ActionTarget.GetObject(), PlayerBase.GiveShock()
Show 1 more
, ActionData.m_Targetoverride void OnExecuteServer(ActionData action_data)override void OnEndServer(ActionData action_data)override void OnEndClient(ActionData action_data)