class ActionBuryAshesSource
ActionBuryAshes › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionBuryAshes()Methods 3
override void CreateConditionComponents()References new CCINonRuined(), new CCTNonRuined(), UAMaxDistances.DEFAULT
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, ActionBase.m_ConditionItem, and ActionBase.m_ConditionTargetoverride bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnFinishProgressServer(ActionData action_data)References MiscGameplayFunctions.DealAbsoluteDmg(), ActionTarget.GetObject(), CGame.ObjectDelete()