class Truck_01_BaseSource
Truck_01_Base › CarScript › Car › Transport › Pawn › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
Derived classes
All members, including inherited
Constructors 2
void Truck_01_Base()void ~Truck_01_Base()Members 3
protected ref UniversalTemperatureSource m_UTSourceReferenced by ~Truck_01_Base(), EEInit(), EOnPostSimulate()
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, OnEngineStart(), and OnEngineStop()protected ref UniversalTemperatureSourceSettings m_UTSSettingsprotected ref UniversalTemperatureSourceLambdaEngine m_UTSLEngineMethods 29
override void EEInit()References CarScript.EEInit(), CGame.IsMultiplayer(), CGame.IsServer()
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, new UniversalTemperatureSource(), new UniversalTemperatureSourceLambdaEngine(), new UniversalTemperatureSourceSettings(), GameConstants.ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE, UniversalTemperatureSourceSettings.m_ManualUpdate, UniversalTemperatureSourceSettings.m_RangeFull, UniversalTemperatureSourceSettings.m_RangeMax, UniversalTemperatureSourceSettings.m_TemperatureCap, UniversalTemperatureSourceSettings.m_TemperatureItemCap, m_UTSLEngine, m_UTSource, and m_UTSSettingsoverride void OnEngineStart()References CGame.IsMultiplayer(), CGame.IsServer(), CarScript.OnEngineStart()
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, UniversalTemperatureSource.SetDefferedActive(), and m_UTSourceoverride void OnEngineStop()References CGame.IsMultiplayer(), CGame.IsServer(), CarScript.OnEngineStop()
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, UniversalTemperatureSource.SetDefferedActive(), and m_UTSourceReferences UniversalTemperatureSource.IsActive(), CGame.IsMultiplayer(), CGame.IsServer()
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, UniversalTemperatureSource.Update(), m_UTSLEngine, m_UTSource, and m_UTSSettingsoverride float GetTransportCameraDistance()override vector GetTransportCameraOffset()override int GetAnimInstance()override CarLightBase CreateFrontLight()override CarRearLightBase CreateRearLight()References GetCarDoorsState()
References CarScript.GetDoorSelectionNameFromSeatPos()
References CarScript.GetDoorInvSlotNameFromSeatPos()
override float OnSound(CarSoundCtrl ctrl, float oldValue)override bool IsVitalCarBattery()override bool IsVitalSparkPlug()override bool IsVitalGlowPlug()override bool IsVitalEngineBelt()override bool IsVitalRadiator()override void SetActions()override void OnDebugSpawn()