class ThirstSoundHandlerClient
ThirstSoundHandlerClient › ThirstSoundHandlerBase › SoundHandlerBase
Constants 2
const float SOUND_INTERVALS_LIGHT_MIN = 10Referenced by ProcessSound()
const float SOUND_INTERVALS_LIGHT_MAX = 30Referenced by ProcessSound()
Methods 3
override void Update()void ProcessSound()References CGame.GetTime(), PlaySound(), Math.RandomFloatInclusive()
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, m_SoundTime, SOUND_INTERVALS_LIGHT_MAX, and SOUND_INTERVALS_LIGHT_MINReferenced by Update()
void PlaySound()Referenced by ProcessSound()