class SurvivorBaseSource
SurvivorBase › PlayerBaseClient › PlayerBase › ManBase › DayZPlayerImplement › DayZPlayer › Human › Man › Person › Pawn › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Constructors 1
void SurvivorBase()References EntityAI.CacheSkinningBloodInfectionChance()
Methods 1
override int GetHideIconMask()