class StanceIndicatorSource
Constructors 1
void StanceIndicator(PlayerBase player)Referenced by PlayerBase.Init()
Members 2
protected ref HumanMovementState m_Stateprotected PlayerBase m_PlayerMethods 2
void Update()Referenced by PlayerBase.CommandHandler()
void DisplayStance(int stance)References VirtualHud.GetElement(), PlayerBase.GetVirtualHud(), DisplayElementBase.SetValue()
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, m_PlayerReferenced by Update()