DIFF

class ShockDealtEffectSource

Constructors 2

void ShockDealtEffect(float intensity_max)
void ~ShockDealtEffect()

Constants 5

const float INTENSITY_COEF_OVERALL = 0.8

intensity percentage multiplier

Referenced by Update()
const float INTENSITY_COEF_BLUR = 1
Referenced by Update()
const float INTENSITY_COEF_COLOR = 0.2
Referenced by Update()
const float INTENSITY_COEF_VIGNETTE = 0.7
Referenced by Update()
const float DURATION_MIN = 0.6
Referenced by ShockDealtEffect()

Members 5

ref Param3<float,float,float> m_EffectParam
Referenced by ShockDealtEffect(), and Update()
float m_HitDuration
Referenced by ShockDealtEffect(), and Update()
float m_BreakPoint
Referenced by ShockDealtEffect(), and Update()
float m_TimeActive
Referenced by Update()
float m_ShockIntensityMax
Referenced by ShockDealtEffect(), and Update()

Methods 1