DIFF

class ShelterSiteSource

ShelterSite BaseBuildingBase ItemBase InventoryItem EntityAI Entity ObjectTyped Object IEntity Managed

All members, including inherited

Constructors 1

void ShelterSite()

Constants 2

const float MAX_ACTION_DETECTION_ANGLE_RAD = 1.3

1.3 RAD = ~75 DEG

Referenced by IsFacingCamera()
const float MAX_ACTION_DETECTION_DISTANCE = 2.0

meters

Referenced by HasProperDistance()

Methods 12

override string GetConstructionKitType()
override int GetMeleeTargetType()
override vector GetKitSpawnPosition()
override bool CanPutIntoHands(EntityAI parent)
override bool CanBeRepairedToPristine()
override bool CanUseHandConstruction()
override bool MustBeBuiltFromOutside()
override void SetActions()