class SandstormExposureDynamicMdfr
SandstormExposureDynamicMdfr › SandstormExposureMdfrBase › ModifierBase
Members 2
private ScriptedSandstormController m_SandstormControllerprotected float m_CoughTimerReferenced by HandleCoughing()
Methods 5
override void Init()References Class.Cast(), Weather.GetSandstorm(), CGame.GetWeather()
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, SandstormExposureMdfrBase.Init(), ModifierBase.m_ID, and m_SandstormControlleroverride bool ActivateCondition(PlayerBase player)override bool DeactivateCondition(PlayerBase player)override void OnTick(PlayerBase player, float deltaT)protected void HandleCoughing(PlayerBase player, float sandstormIntensity, float deltaTime)References new CachedEquipmentStorageQuery(), Class.Cast(), Math.Clamp()
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, array.Count(), DayZPlayerImplement.GetCachedEquipment(), CachedEquipmentStorageBase.GetEntitiesByCategory(), ItemBase.GetProtectionLevel(), PlayerBase.GetSymptomManager(), Math.Lerp(), SymptomManager.QueueUpPrimarySymptom(), Math.RandomFloat01(), Math.RandomInt(), Math.Randomize(), COUGH_INTERVAL_MAX, COUGH_INTERVAL_MIN, CachedEquipmentStorageQuery.m_Category, m_CoughTimer, CachedEquipmentStorageQuery.m_MaximumDepth, and CachedEquipmentStorageQuery.m_PlacementReferenced by OnTick()